Tech Art Log

ROBCO INDUSTRIES โ„ข UNIFIED OPERATING SYSTEM COPYRIGHT 2075-2077 ROBCO INDUSTRIES -TAYBEAR TERMINAL v4.0-

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hi !! i'm taylor (taybear) โœฆ 2d/3d game artist ยท tech artist ยท i make shaders, creatures, environments, and materials. this is where i document the process. part dev log, part research notes, part "i spent 4 hours figuring this out so you don't have to."

currently: working on a 3D creature.

ยฑ------------------+ | what you'll find | ยฑ------------------+

shader & material breakdowns niagara vfx notes creature + character art environment work ue5 experiments & rabbit holes

latest entries ~

Building Slime in UE5: Shaders, Trails, and World Interaction


ALL SYSTEMS NOMINAL. HAVE A PLEASANT DAY.